Melaharen

Some would boast that Melaharen society is a perfect mimicry of elven civilization. This notion raises the hackles of elves everywhere. Melaharen is a human province that has melded with its surrounding terrain. They are a people that has come to terms with the nature around them, learning to coexist with the land.

Melaharen is located in the southern portion of Dyrathan Island. The province is literally the southern half of the island itself. The land is mostly dense jungle with only a small portion of grassland to the north just before the border. Its numerous rivers and lakes provide water for rich green woodland.

CHARACTER PROVINCE BONUSES

  • +1 bonus to Dexterity
  • You may add Nature to your class skill list
  • Gain a +2 bonus to all Nature checks
  • You may reroll any Nature check, but you must keep the second result even if it is worse
  • +1 bonus to Initiative checks

Province Society

Melaharen is a province of hunters, trappers, gatherers, and masters of the wild. They take pride in the knowledge they hold of the woodlands around them. No one on the island of Dyrathan, and certainly no outsider, knows the Dragon Crest Jungle like the inhabitants of Melaharen.

The woods provide them with everything they need: wood for building, animals for eating and clothing, and rivers and lakes for water. When strangers come, the jungle provides them with shelter and protection against their enemies. If they do not wish to be seen, the people of Melaharen can virtually disappear within these woods. They have been the masters of these jungles for centuries.

The settlements of Melaharen reflect upon the people’s mastery of the jungle. All of the cities, towns, and villages are built two-fold. They have the standard makeup of a civilization; housing, shops, entertainment, and government structures. There is also a second city built, one that lies far up into the vegetation of the jungle. Some structures are hidden; others are too large and can easily be seen. All the structures up in the trees are built for defense, ropes can be cut, ladders can be raised, and lifts can be dropped. This cuts the people off from the ground below, making it more difficult for enemies to reach them, although they have no problem combating them form a distance.

Despite the common knowledge that the inhabitants of this jungle are savages, the people are hospitable and quite friendly. Unlike their cousins from Dyran, the settlers here have taken a different approach to strangers. They allow visitors and trade with travelers freely, if only in the port cities. They are leery and untrusting of strangers with weapons, but typical travelers, traders, and merchants are welcome.

The people of Melaharen have a very loose government. Each settlement around the province is more like a tribe or clan rather than an extension of the province’s whole. Leaders of the settlements are usually chosen by previous leaders. The leadership is rarely kept in the family, it is chosen by knowledge of the clan and respect. It is usually an older individual, one that is a hero to the people or one that is charismatic and wise. A successor is never chosen out of friendship or blood.

Geography

This part of the island has a strange shape to it. Some say they can see the head of a dragon rearing up from the sea. When seen from a distance the southern part of the island really does look something like the head of a dragon. It is also well known for its spiny extensions of the western part of the island. Melaharen is known more as the Crest of the Dragon than by any other name.

Myradda Plains: In the northern region of the province is a very small section of grassland. This grassland is part of the Myradda Plains. It is mostly flat and the Myr River flows right along the border of the jungle. It is mostly unsettled for the people of Melaharen rely very little on farming.

Dragon Crest Jungle: Melaharen is covered in a dense jungle, nearly taking up the entire province. To outsiders the jungle is difficult to traverse and has many dangers to look out for. Most of the dangers come from the jungle itself. The sudden drop-offs can be deadly and the dense foliage can get a traveler lost quite easily. The jungle is also filled with various forms of life that does not with to be disturbed.

Dragon Mist Lake: In the enter of the nose of the dragon is a large lake. It is the largest lake in all of the Dragon Crest Jungle. There are two strange phenomenons about this lake. It has a strange mist rising form its surface at all times. Some speculate it is because of the high temperature of the water. The second, approximately four times a day a rumbling comes up from the bottom of the lake. Following the tremor is a gout of water from its center rising over a hundred feet into the air.

Province Features

Melaharen is well populated, most settlements being located within the jungle itself. The inhabitants use the land to their greatest advantage. The jungle protects them from outsiders and other terrors that may cause them harm. The people of Melaharen have an ally in the jungle and it gives them a considerable edge.

Myranthen [Large Walled City: 21,458]: If Melaharen has a Capitol city this would be it. The people do not consider it to be the center of their province, nor dies it represent any singular leadership over it. It is, however, the center of trade for the province. People come from all over Melaharen to trade their goods here. It is the largest settlement of the province and the most successful. In addition to the normal trade with the inhabitants of the city, this is also a center of trade between Dyran and Melaharen.

The city is located within the jungle just on the borderline of the plains. The part of the city that is close to the plains is highly visible from afar. It looks like a large wall on the edge of the jungle. The deeper you go in the city, and in the jungle, the more structures are located in the trees up in the canopy. When trouble strikes, it is usually from the front wall. The upper structures provide excellent protection and grant the perfect vantage point to defend the city against invaders.

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