Teleportation

Teleportation has always been a big problem for me and possibly a headache for most DMs. I think it eliminates a lot of problems for the players when they can just teleport through walls or travel to wherever they want to go. The new rules in 4E about teleportation has solved many of these problems. I like the fact that rituals are needed to travel long distances and other teleportation powers require sight to be effective.

But one thing needs to be addressed. According to the rules teleportation is a move action and standing is a move action. I will not be allowing these two actions to be combined simply because you have a power that allows you to teleport a few spaces.

You cannot stand up with a Teleport power.

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